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Marjara Lavellan ([personal profile] hallaifyouherd) wrote2015-09-24 09:16 am

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Marjara Lavellan
“I'm not 'chosen'.
I have chosen.”





personality
abilities + skills
history
permissions
character basics.
NAME.Marjara Lavellan
CODENAME.Inquisitor, Herald of Andraste, The Survivor
NICKNAMES.Firebug (Varric)
CLASS/RANK.Mage, Knight-Enchanter
AGE.23 (25 Post-Trespasser)
DATE OF BIRTH.Bloomingtide 28, 9:19 Dragon

ORIENTATION.Pansexual
DATING STATUS.The subject of a lot of gossip.
DATING HISTORY.Likewise.

FAMILY.Clan Lavellan, until a misunderstanding killed them all.

HEIGHT.5'0"
BUILD.Slender
HAIR.Dark Brown/Black
EYES.Dark Brown

MAIN PARTY.Iron Bull, Sera, Dorian
APPROVES.Witty or humorous responses, value of the individual, second chances, preserving knowledge, passing judgement to put people to use rather than killing or imprisoning.
DISAPPROVES.Dishonesty, needless brutality, sacrificing lives for the greater good, the idea of one true belief above all others, plaidweave.
personality.
Marjara was a First who thrived on the knowledge she collected in preparation to be Keeper. That thirst hasn't waned since she's taken on her responsibilities within the Inquisition. Her clan is now simply much larger, and the stores of knowledge to draw on have expanded. They are all tied to one another, the battles she faces not just the domain of the elves.

Admittedly, this was something of a problem before she joined their ranks, and perhaps the reason her Keeper sent her to the Conclave in the first place. Rather than balking at the horrific nature of humanity, however, Marjara has opted to do all she can to assist. History does not look kindly on elves in the past who have chosen to do so, but a personal legacy is less important than the moment, the lives that can be saved now. She will not do nothing.

Curious - Isolated even within her own clan, Marjara wants to know everything about everyone, ever. She's a sponge for information.
Observant - Being a elf and a mage in a world that doesn't trust either, she's learned to be aware of her surroundings at all times.
Determined - It's hard to get the girl down. Her get-up-and-go knows no end...though she'd prefer not to spend it all trudging up a snowy mountain again anytime in the near future, thanks.
Engaging - Can't we all just try and get along? Things would be so much easier. She's not shy about approaching new people or charming those who can help their cause.

Poor Practical Skills - Ideas? She has a million. Practical application? It's a good thing she has advisors on hand for that.
Easily Distracted - Oh, elfroot! With a million things in her head at any given time, she tends to skip rapidly from one thing to another.
Overthinker - Worse case scenarios are always in the forefront of her mind. Her desire to do the 'right' thing and please everyone sometimes results in some measure of self-doubt.
Volatile - Quick to anger or tears as she is to happiness. Whatever reaction is invoked, she doesn't hold back. Even when she ought to.
Independent to a Fault - As First to her clan and now as the Inquisitor, she's aware of what's expected of her, which can result in a stubborn desire to carry everything herself and not be seen as weak or a burden.
abilities + skills.
SPIRIT

Barrier - A barrier provides an additional health bar that must be destroyed before Marjara will take any damage. Barrier is vulnerable to dispel effects.
Elegant Defense (Upgrade) - Each time a cast barrier expires, the ability's cooldown time is reduced.
Peaceful Aura - An aura of tranquility makes enemies less likely to attack her in battle, even when she damages them.
Guardian Spirit - A protective barrier springs into place around her automatically when she is badly injured.
Dispel - She removes hostile magic and status effects from allies while stripping beneficial effects from enemies.
Rejuvenating Barrier - When Marjara or her allies have an active barrier, the beneficial energy invigorates them and helps the recover mana or stamina more quickly.

STORM

Chain Lightning - She unleashes a blast of lightning that shocks one target and arcs to nearby others.
Arcing Surge (Upgrade) - Chain lighting arcs farther and hits more targets.
Stormbringer - The storm comes to Marjara's aid even without her calling it. When she is in combat, lightning will periodically strike a random nearby target.
Lightning Bolt - She summons a bolt of lightning that blasts and paralyzes a single target. If other enemies are nearby, the bolt will paralyze the target for longer.
Exploding Bolt (Upgrade) - Lightning Bolt does more damage if there are other enemies nearby, and if there are enough close to the striking point, a wave of force will knock back all enemies except for the paralyzed primary target.
Conductive Current - The more magical energy she expands, the more damage her spells do.
Gathering Storm - She uses her staff's energy to fill the area with sympathetic magic. Each basic attack shortens her active cooldown times.
Static Charge - She sheathes herself in lightning while casting spells. Enemies that attempt to interrupt her casting with attacks are struck by arcs that leave them paralyzed.

WINTER

Fade Step - She lets invisible waves of magic carry her forward, blurring ahead a short distance.
Frost Step (Upgrade) - Passing through enemies hurts them and leaves them chilled.

INFERNO

Immolate - She unleashes a massive explosion, leaving enemies in the area burning in agony.
Wildfire (Upgrade) - Immolate burns hotter and has a shorter cooldown time, allowing her to rain fire upon her enemies more often.
Pyromancer - She has mastered the summoning of fire, increasing her effectiveness when panicking or burning enemies.
Clean Burn - Her spells burn away ambient magic that would otherwise slow down her casting. Every spell she cast shortens her active cooldown time.
Fire Mine - She marks the ground with a glyph that takes a short time to prime. Once it is ready, it will erupt into flame when a enemy crosses it, damaging and staggering the target.
Wall of Fire - She conjures a flaming barrier that burns and panics enemies that pass through it.
Lasting Flames (Upgrade) - Wall of Fire creates a larger wall, and its flames burn longer on enemies that pass through it.

KNIGHT-ENCHANTER

Spirit Blade - She creates a blade of solid magic to make melee attacks against nearby enemies, bypassing their guard and barriers.
Combat Clarity - Her mana regenerates faster when she's near hostile enemies.
Fade Shield - She draws back the energy released by her enemies in her attacks against them. Any successful attack strengthens her barrier. The more damage she does, the more powerful her barrier grows.
Fade Cloak - She surrounds herself with the magic of the Veil itself. She can will herself briefly invulnerable and can pass through enemies unharmed.
Decloaking Blast (Upgrade) - If she rematerializes inside an enemy, the foe is blasted back with massive force.
Knight-Protector - Barriers she creates take longer to naturally decay.
Resurgence - Marjara calls on benign spirits to restore her and her allies for continuing the fight. All party members are healed to full health, including those who have fallen unconscious, and a glyph around Marjara provides ongoing healing to the party for the spell's duration.

history.
Main Story Decisions

In Hushed Whispers: Conscripted the Mages

Wicked Eyes & Wicked Hearts: Reunited Celene/Briala, recruited Florianne

Here Lies The Abyss: Saved Alistair > Recruited the Wardens > Turned Erimond over to the Grey Wardens

What Pride Had Wrought: Let Morrigan drink from the Well of Sorrows


Companion Decisions

Released Solas's friend, spared the mages.

Gave Vivienne the heart of a Snowy Wyvern.

The Chargers were saved at the cost of an alliance with the Qunari.

Was honest with Dorian about his father wanting to meet him, and let him walk away without reconciling.

Procured a minor lordship for the Du Paraquettes, saved Josephine from the House of Repose.

Encouraged Cullen to continue abstaining from lyrium.

Casssandra was encouraged to rebuild and lead the Seekers.

Blackwall was freed and allowed to atone.

Cole was encouraged to be more human.

Leliana spared Natalie, urged to remember her compassion, made Divine.

Harimond was forced to work for the Inquisition, rather than letting Sera kill him. Pranked all the advisors at her request.

Iron Bull and Dorian began a relationship together. Marjara Greatly Approves.

permissions.
[OOC]
Backtagging: All day, everyday.
Threadhopping: Go for it.
Fourthwalling: If you feel like being that brand of mean?
Offensive subjects: Nothing much.

[IC]
Hugging this character: Feel free! She's surprisingly snuggly for an elf.
Kissing this character: Cheeks are fine. Lips are for lovers. Ears will get you squirming or punches, depending.
Flirting with this character: She'll do it right back, no second thoughts, regardless of whether she has genuine interest or not.
Fighting with this character: She prefers to solve problems diplomatically, but not everything can be solved without violence. Feel free to message to hash something out.
Injuring this character (include limits and severity): Yup. It happens.
Killing this character: Please consult beforehand, but it's not off the table.
Using telepathy/mind reading abilities on this character: She's learned to fend off demons, but if you think your character has a shot, pm me.

I'm open to doing to doing AUs, cross-canons, Bad Ends, and all variety of different plot stuff. Let's plot!
out of character. Tempest • tempestofthepast • US Central Time • Karen David (PB)
"ANEMOIA" CODE BY WEARESTARDUST AT SUPERSUITS.